http://www.borland.com/devsupport/interbase/opensource/
- The Classic Server
- The Super Server
The Classic Server
Prior to version V4.1.0 of InterBase, the server was designed in a way that
is now called the Classic Architecture.
In this design, each client connection to the server spawns a separate process.
Each process does I/O directly to the database files, and negotiates access to the database files
by interprocess communication methods like semaphores.
Each of these server processes also keeps a cache of database pages in its
own address space.
When a connection terminates, the process that was spawned for it also
terminates. The process’ termination causes the memory that it allocated to be
freed.
The Super Server
Version V4.2.X introduced a new server model called “superserver”.
The superserver model is a thread-based approach. This means that there is one
process and a pool of threads to handle remote connections. So, for each
remote connection threads are used to manage the connection, opposed to a new
process in the classic model. The memory deallocation problem becomes more of
an issue with the superserver model because of the server process never
terminating. When a connection terminates the associated thread is placed back
in the thread pool or terminated. However, neither of these actions affects
the memory allocated, because memory allocation is process-based not thread-
based.
are already included in 6.01.